AI Insights · Timothy · July 2022
Top 5 2D Realistic Games on iOS in Uruguay: Q2 2022 Performance
Explore the performance of the top 5 2D realistic games on iOS in Uruguay during Q2 2022, highlighting trends in weekly downloads, revenue, and active users.
Performance of Top 5 2D Realistic Games on iOS in Uruguay in Q2 2022
In the second quarter of 2022, the top 5 2D realistic games on iOS in Uruguay showcased interesting trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals the performance insights for 8 Ball Pool™, Dream League Soccer 2024, Evony, Woodoku - Wood Block Puzzles, and Solitaire – Classic Card Games.
8 Ball Pool™
From Miniclip.com, 8 Ball Pool™ showed a consistent increase in weekly revenue, peaking at approximately $641 in early May. Weekly downloads fluctuated, reaching a high of around 816 in mid-April and tapering off to about 545 by the end of June. The game's weekly active users varied, starting at approximately 21.5K in late March and ending at around 20.9K in late June.
Dream League Soccer 2024
First Touch Games Ltd.’s Dream League Soccer 2024 experienced a significant spike in weekly revenue, reaching $667 in mid-June. Weekly downloads saw a slight decline from 458 in mid-April to 316 by late June. The game maintained a stable number of weekly active users, starting at about 5.2K in late March and ending at around 5.4K in late June.
Evony
TOP GAMES INC.'s Evony saw a dramatic increase in weekly revenue, peaking at $2.9K in mid-June. Weekly downloads were relatively stable, with a notable peak at 481 in late May. The game’s weekly active users ranged from 322 in late March to 368 by the end of June.
Woodoku - Wood Block Puzzles
Woodoku - Wood Block Puzzles by Tripledot Studios saw a notable increase in weekly downloads, reaching 669 in mid-June. The game’s weekly active users also increased, starting at 1.8K in late March and peaking at approximately 2.3K in mid-June.
Solitaire – Classic Card Games
Easybrain Ltd’s Solitaire – Classic Card Games experienced a steady increase in weekly downloads, peaking at 456 in early June. Weekly active users showed a positive trend, increasing from around 1.1K in late March to 1.8K by the end of June. The game also generated minor revenue, peaking at $14 in late May.
For more detailed insights and data, visit Sensor Tower.